top of page
Clockwork Angel
Zbrush, 3Ds Max, Substance Painter
Blender, Substance Painter
Electroacoustic Ukelele
3Ds Max, Substance Painter
Miracle Box
Kwamis
Serie of models using the same base mesh and edited to create new animatable characters out of it. Models created in Zbrush, rigged in Maya and textured in Substance Painter. Extra details in other characters were created in zbrush and later added to the rig .
bottom of page